The Mario Kart series is back with Mario Kart 7 on the 3DS, and this time, I actually like it…no, I LOVE IT! Mario Kart 7 is like the ugly girl in the movie who gets a makeover, finds her inner beauty and totally wants to date you. I’m in! And I forgot how awesome you could be! Now, I never truly hated the series, but I haven’t smiled while playing a Mario Kart game since the first one on SNES. I’ve felt that the series has lost it’s sense of speed, and by that I mean that the karts seemed to move slower and mushrooms didn’t give you much of a boost. Also, the games over the years seemed to cater more to newer players, making it less about skill and more about chance. I can’t begin to tell you how many times I’ve been screwed over by the unblock-able Spiny Blue Shell RIGHT before a would be first place win. That shouldn’t happen. If you’re in first place throughout the whole race, I don’t think you deserve to lose it because someone else gets the good fortune to ruin it for you. Well, the Spiny Blue Shell is still in the game, but the game is so much fun, that it’s forgivable.
This time around, your kart can hang glide, you can change your style of wheels to suit your play style, race underwater and finally play as Lakitu! (You know, that little turtle guy whose thankless job is to hold the signal and signs and pull you out of the water? Yeah, him.) When you go underwater you move a little bit quicker, while gliding through the air you can tilt down to quickly nosedive or tilt back to raise the glider and stay in the air a little bit longer, so you can adjust your strategy accordingly. As I mentioned before, you can choose what wheels you want to use when you choose your character. The larger wheels give you more speed but take a little longer to get you to that speed and are great for off-roading. The tinier wheels are quicker to accelerate, give you the best control of your kart but can’t off-road much at all, while the standard wheels are the same past players are used to, but are pretty much average. There are more styles of wheels, karts, and gliders to unlock and experiment with by collecting coins during the single and multi-player modes. Experienced players will be happy to know that you are able to hop off the highest point of a ramp to get a speed boost, and still utilize “power sliding” aka drifting, and drafting.
Three new items have been added this time around, the Fire Flower, which enables you to shoot fireballs in front or behind you, the Tanooki Tail, which is great for defense or an offensive attack and 7, when gives you seven different items at once. You practically have to be in last place to get 7 since the series still insists on keeping its “Reward You For Doing Poorly” game mechanic, which we know is solely there for newer players.
The multi-player is pretty standard to what we’ve seen before. You can lose to people around the world or challenge a 3DS buddy, whether they have the game or not. However, this time around using the Streetpass and Spotpass features of the 3DS you can get new kart parts and ghost data from Nintendo and people you pass by in your everyday life. You can even race against multiple ghosts from the people you’ve exchanged data with, at the same time! Of course, with Streetpass, you, and the other person with saved Mario Kart 7 game data, need to keep their 3DS in sleep mode as you casually pass each other in the real world.
Where the game disappoints is in the characters you can unlock and the amount of new 3DS tracks you’re given. Let me save you from some future disappoint now, R.O.B the Robot, is not here. This time Honey Queen from Galaxy 2 and Wiggler, the caterpillar that debuted in Super Mario World for the SNES, are. If you don’t know who this is, don’t worry about it, he’s meaningless in the grand spectrum the Mario series. If anyone deserves to get a kart of their own it’s a Goomba. Goombas are the first enemies you encounter in Super Mario Brothers, have been in just about EVERY Mario game since, and is one of the most recognizable baddie in the Mario universe. CAN A GOOMBA GET A KART!? JUST ONCE?…no, no he can’t. Wiggler gets it. So there you go, but then again, Goombas don’t have arms so, I guess I can understand. Anyways, the rest of the line up is okaaay. I’ll let you find the rest out for yourself. As for the amount of tracks, you get 32 tracks to race in, which is nice, however, and a very big HOWEVER it is, 16 of those tracks are old tracks with minor tweaks to accommodate the new features. Which, if you’re keeping score at home, is HALF!!! Half of the game consists of tracks from past Mario Kart games you probably already own! It’s kinda cool that you could glide in places you couldn’t before but it seems to be common practice in these games now to add so many old tracks to fill the game up instead of just making new ones. And once again, Mirror Mode is back…yes, again. Does anyone actually like Mirror Mode? I don’t know anyone who does. But you need to suffer through it to unlock all characters. Sad face. You can also race in first person mode, which I wasn’t too crazy about, like the reindeer sweater your grandmother gets you, it’s a nice idea, but it’s not gonna get any use.
To sum it all up this is still a must buy for the 3DS, it’s a lot more fun than past games in the series. Veterans and newcomers alike will really enjoy this incarnation of Mario Kart. Taking the race to the air and sea plus the 3D aspect give this game a fresh feeling that the series has been lacking for a long time.
Rating: 5 out of 5
Purchase: Full price